NPCs were a big part of the first two Watch Dogs games; their colorful histories and biographical snippets would pop up when you scanned anyone in the game world, mostly for comedic effect. But in Watch Dogs Legion, Ubisoft is taking that potential and expanding it into a core part of the game — or at least, it’s trying to.
The idea is simple: all those NPCs, with all their strengths and weaknesses, are now actual playable characters that can be recruited as part of your hacktivist army. Need to sneak into a building site? Recruit a construction worker who can sneak in undetected. And with procedurally generated characters, Ubisoft says that the number of potential recruits ranges in the millions.
Unfortunately, for all the hype, after...
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Watch Dogs: Legion has millions of playable characters, but most feel the same
Reviewed by Benny
on
July 12, 2020
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